If you'd like to volunteer as a tester, post a comment on this blog entry or email me.
If you're already a tester, here are some important links for your convenience:
Here's a little peek at the current alpha release.
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Longtime followers of my work may recognize the assets from the Beltzhian Marauders gameplay prototypes from ten freakin' years ago! Am I getting too old for this yet? |
Accomplishments
- Corrected the save location of the New Map dialog.
- Implemented isometric map modes in both diamond and staggered varieties.
- Added a function to automatically populate the tile set selector with the tile sets available.
- Officially reached code complete and entered the alpha testing phase.
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